However, even free-to-play and preferred players can urn unlimited warzones if they queue up with another player who is subscribed. Only subscribers can participate in the competitive player-vs-player Ranked PvP matches. Players can run a maximum of 10 solo space missions per character per week. Space missions are a fun minigame and are not a part of the main levelling experience. Uprisings are similar to group Flashpoints but offer less story and more mechanics.
They are only available to subscribers. They are not played very often compared to normal Flashpoints. GSF is available to all players starting at level 1. All players have access to questing across the galaxy and on different planets. More quests are unlocked by unlocking the expansions. Players with more expansions unlocked will have access to more planetary, daily and weekly quests than free-to-play players. Free-to-play and Preferred players are limited to more basic housing due to the credit cap, but can fully unlock the Coruscant and Dromund Kaas strongholds over time.
All players can decorate their strongholds with a large variety of decorations that can be earned, bought or crafted. All players can work on their Reputation, a progression track geared towards solo players at endgame that offers cosmetic rewards. Free-to-play players have access to less Reputation tracks than players who have unlocked the expansions. All players can participate in limited-time events. Free-to-play players can no longer level up once they reach level 60, which means they do not have access to the current level endgame gear, and they do not have a true track when it comes to upgrading or progressing their gear.
Preferred players who have not unlocked the latest expansion and are locked between levels will face a similar issue. Preferred players who are level 75 will be able to gear up, but much slower. They do however have access to every other way to gear available in the game. All free-to-play and preferred players will also struggle with gearing as they will not be able to equip any artifact level gear they come across without first buying the artifact authorization unlock.
Level 75 Subscribers have access to the full gearing system and all the ways possible to earn gear. All players have access to numerous ways to dress up their character, including the Outfit Designer which allows players to create outfits to wear over their real armor that does not affect their stats.
Free-to-play and Preferred players will mostly be limited for fashion when it comes to their credit cap as they can not buy anything that costs over 1,, credits. However, there are many vendor, reputation, and crafted armors the player can earn, and many crafted and cartel market armors players can buy from other players for under a million credits.
Achievement hunting is available to all players. Players will only be limited when it comes to achievements that are tied to expansions they do not have, or content they do not have access to. A large majority of achievements can be earned even on free-to-play accounts by exploring the planets and participating in the different types of content in the game.
There are many different collecting routes including armor, weapons, mounts, pets, decorations, crystals, etc. Some items are earned in-game, some are crafted and some are from the Cartel Market.
Players will be limited to what they can purchase with their credit cap and to what expansions they have been unlocked, but there is a lot to collect even on a free-to-play account and a huge amount to collect on a preferred account. Players who are free-to-play will rarely come across purple-bordered Artifact gear except in Flashpoints at a low level, but more purple gear starts showing up in the expansions.
Preferred players can usually continue wearing any purple gear they already have equipped, but will not be able to equip any new purple gear they earn. The unlock for free-to-play and preferred players costs 1, CC for one character or 2, CC for the account, but does not allow players to earn any extra gear - it only allows them to wear any they have picked up, so this unlock is not recommended for free-to-play players who get very little purple gear.
Free-to-play and preferred players can only hold 1,, credits. Any credits you earn beyond that point will be thrown into an escrow - a bank that holds your excess credits that you will be returned to you the next time you subscribe.
You can also buy escrow unlocks with cartel coins that will grant you a chunk of credits from your escrow and temporarily bump your credit cap, but won't permanently make your credit cap higher.
The Credit Cap is bay far one of the largest convenience restriction for high-level characters, but it will not affect low-level characters for a long time. Subscribers can hold up to 4 billion credits at a time, but it's a technical limit, not a subscription limit. Players of all types can place infinite credits in to their Legacy Bank to keep them from going in to escrow, though they will only ever be able to withdraw up to their credit cap limit.
Free-to-play and preferred players can not choose to hide their helmets or masks. Often, the game has a bug where the player's helmet or mask gets hidden on accident, even if the player does not have the unlock.
The unlock for free-to-play and preferred players costs CC per character or CC per account. Alternatively, the player can choose not to wear a helmet at all for easier content, to wear a helmet or mask they like the look of, or wear smaller headpiece like a circlet.
Free-to-play and preferred players can not choose to unify the colors of their armor so all pieces automatically look good together and match. Often, the game has a bug where the player's colors become unified, even if the player does not have the unlock. Alternatively, the player can choose pieces that go well together without being unified, or use dyes in each individual piece to make them match each other.
Preferred players who were previously subscribed can also get the unify colors unlock for free for all character by using a referral link. Players can use chat to speak to other players on the planet.
Free-to-play accounts are limited to one message per minute, and preferred players have a short time limit of one message every 15 seconds.
This is to help prevent spam. I have also heard some free-to-play players can not chat and are prompted to subscribe - this is confusing, and I am unsure why it's happening - you may have to reach level 25 to chat this was a restriction that has been removed but may still be applying for some accounts?
Subscribers pay slightly less credits for most in-game purchases from the user interface or from in-game vendors. There are also some things that normally cost credits, like respecialization, which are free to subscribers. Free-to-play players can only have 1 crew crafting skill per character. Preferred players get 2, aand subscribers get the max of 3.
However, if you are a former subscriber and are currently preferred, you can unlock a third screw skill for your character by using a referral link from another subscribed player. Free-to-play and non-previously-subscribed preferred players can purchase additional crew skill slots at CC per crew skill per character or CC per crew skill for every character on the account, for a total of 3 crew skills per character. Free-to-play players can only craft a single item at a time per companion, while subscribers can queue items up 5 to be crafted per companion.
Free-to-play players can have 4 character per sever, for a total of 20 characters across all servers. This more than enough to try a variety of classes. Additional characters lots can be unlocked at CC per slot on each server for a max of slots per server. Free-to-play players can only sell 2 items at a time on the GTN player market per character, preferred players can sell 5, and subscribers can sell More slots can be purchased at a cost of 10 slots for CC per characters or 10 slots for CC for every character on the account.
Then you're all set. It's great as f2p. Played it that way for a while. You become a preferred player permanently. Meaning some things like sprint and getting a speeder to move around comes much sooner. F2P or Preferred, your XP is reduced at level 20; still no biggy I have a level 42 already, just simply doing all the missions on each planet I've yet to sub, so no insight there.
I do recommend getting to preferred just for convenience of the movement and spending CC for that one level of expanded inventory slots. Thanks everyone for the quick answers! Just to be clear, after a single month of subscription I get all of the dlc forever, right? Or did i misunderstand? Last edited by Darkrayne ; 28 Mar am.
No misunderstanding and the rest answered precisely and accurately on reply 8. Vio View Profile View Posts. If you like Star Wars, id say absolutely! As someone just looking for an mmo, its decent f2p, but worth the sub if you enjoy it.
Especially since you get access to all the expansions and so much more with a sub. You can play the 8 different storys after that you can decide if you delete the game or subscribe to play further You never know like anything until you try it Asking others to form your own opinion for something is a terrible way to go XD Make an account and find out for yourself.. Other MMO's will give you a free trial for 30 days then forces to buy a sub or you cant play.
Originally posted by UnemployedDonut :. Per page: 15 30 How well they perform in such fights and in crafting or gathering missions, depends on the level of companion influence you have over them. As an aside, you may encounter NPCs in the galaxy you can flirt with. Although there are only eight classes this is true for Subscribers too, by the way , each one has two sub-classes.
And each of those has three trait trees you can follow. Thus a Jedi Consular can be a ranged damage-dealer, a healer or a double-bladed Lightsaber wielder. An Imperial agent can be a ranged sniper, a close-range healer or a knife-wielding damage-over-time damage-dealer. Some specialisations allow for Tanking e.
Sith Juggernaut, Jedi Shadow or healing. Not only do you have the 8 core class stories , but you can quest on 17 different, immersive planets too. Take time to StopAndStare! Show Planets! Hide Planets. Planets that have bonus missions are:. These are:. Can you find and dig up these seeds before they cause more widespread chaos and panic?
You can use gear from quests, loot or events to make cosmetic outfits for your character. See my guide to making outfits more more details and tips! There are in-game events that regularly cycle. These give you a chance at increasing reputation with factions. You can also obtain unique armoursets, mounts and pets only available from the event vendors.
All players, including Free-to-Play accounts, can acquire a Security Key. This gives two-factor authentication, via a mobile app, when logging into both the SWTOR game and website. As a Free-to-Play player, you characters have a level limit of However, given how much content you can enjoy this will not limit you, not really. Ilum finishes with two Flashpoints stand-alone missions but these are level 50 and if you run them solo you get a droid to help you through.
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